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Deadline

Struct Deadline 

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pub struct Deadline<B: Behavior> { /* private fields */ }

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impl<B: Behavior> Deadline<B>

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pub fn new( inner: B, id: TimerId, at: Option<Instant>, on_reached: DeadlineReaction<B>, ) -> Self

Wrap inner with one optional absolute deadline and pure reaction.

Initialization stages the schedule when at is present. Clock access and timer delivery remain interpreter capabilities. Nested timers remain independently addressable even when they reuse the same (id, generation): each emitted schedule selects this wrapper’s structural ingress destination. The reaction is infallible because it receives mutable access to the wrapped behavior; ordinary delegated transitions retain its error type.

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impl<B, A, Ph, Sends, Br> Behavior for Deadline<B>
where A: Address, Sends: SendEffects + SendsFor<B::Event>, Br: BirthMode, B: Behavior<Ph = Ph, Sends = Sends, Birth = Br>, B::Protocol: Protocol<Addr = A>,

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type Protocol = <B as Behavior>::Protocol

Stable public communication identity owned by this actor template. Read more
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type Event = EventLayer<TimerElapsed, <B as Behavior>::Event>

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type Sends = SendLayer<InterpreterRequests<ScheduleAt>, Sends>

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type Ph = Ph

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type Error = <B as Behavior>::Error

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type Birth = Br

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fn init( &mut self, _: InitializationTurn, ) -> Result<Actions<BehaviorAddr<B>, <B as Behavior>::Ph, SendLayer<InterpreterRequests<ScheduleAt>, <B as Behavior>::Sends>, <B as Behavior>::Birth>, B::Error>

Produce initialization actions before the first event is accepted. Read more
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fn transition( &mut self, _: ActiveTurn, event: Self::Event, ) -> Result<Actions<BehaviorAddr<B>, <B as Behavior>::Ph, SendLayer<InterpreterRequests<ScheduleAt>, <B as Behavior>::Sends>, <B as Behavior>::Birth>, B::Error>

Fold exactly one event into explicit actions and the next behavior. Read more
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fn layer<L>(self, layer: L) -> <L as BehaviorLayer<Self>>::Output
where Self: Sized, L: BehaviorLayer<Self>,

Apply one statically dispatched construction layer. Read more
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impl<B: Behavior + BehaviorBase> BehaviorBase for Deadline<B>

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type Base = <B as BehaviorBase>::Base

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fn base(&self) -> &Self::Base

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impl<B> StashStatus for Deadline<B>
where B: Behavior + StashStatus,

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impl<B> Freeze for Deadline<B>
where B: Freeze,

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impl<B> RefUnwindSafe for Deadline<B>
where B: RefUnwindSafe,

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impl<B> Send for Deadline<B>
where B: Send,

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impl<B> Sync for Deadline<B>
where B: Sync,

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impl<B> Unpin for Deadline<B>
where B: Unpin,

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impl<B> UnsafeUnpin for Deadline<B>
where B: UnsafeUnpin,

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impl<B> UnwindSafe for Deadline<B>
where B: UnwindSafe,

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impl<B> Activate for B
where B: Behavior,

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fn initialize(self) -> Result<Initialized<Self>, Self::Error>

Consume this definition, perform its one initialization fold, and return the active behavior together with the ordered initialization effects. Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<B> BeginShutdownPhases for B
where B: Behavior, <<B as Behavior>::Birth as BirthMode>::Child: ChildOccurrenceProduct<AvailableChildren>,

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impl<Node> BirthNodeAppend<Never> for Node
where Node: NonEmptyBirthNode,

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type Output = Node

Closed child algebra containing the complete prefix followed by the complete appended tail.
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fn append_prefix(self) -> <Node as BirthNodeAppend<Never>>::Output

Inject one child from the existing prefix without changing its structural occurrence.
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fn append_tail(tail: Never) -> <Node as BirthNodeAppend<Never>>::Output

Inject one child from the appended tail after every prefix occurrence.
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fn append_creations<A>( prefix: Creations<CreateChild<A, Self>>, tail: Creations<CreateChild<A, Tail>>, ) -> Creations<CreateChild<A, Self::Output>>
where A: Address,

Preserve and concatenate two ordered creation batches.
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impl<Child, Tail> BirthNodeAppend<Tail> for Child
where Child: Behavior, Tail: NonEmptyBirthNode,

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type Output = ChildChoice<Child, Tail>

Closed child algebra containing the complete prefix followed by the complete appended tail.
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fn append_prefix(self) -> <Child as BirthNodeAppend<Tail>>::Output

Inject one child from the existing prefix without changing its structural occurrence.
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fn append_tail(tail: Tail) -> <Child as BirthNodeAppend<Tail>>::Output

Inject one child from the appended tail after every prefix occurrence.
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fn append_creations<A>( prefix: Creations<CreateChild<A, Self>>, tail: Creations<CreateChild<A, Tail>>, ) -> Creations<CreateChild<A, Self::Output>>
where A: Address,

Preserve and concatenate two ordered creation batches.
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impl<B> BirthProtocols for B
where B: Behavior, <B as Behavior>::Birth: BirthModeProtocols,

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type Protocols = BirthProtocol<<B as Behavior>::Protocol, <<B as Behavior>::Birth as BirthModeProtocols>::Protocols>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Node, Shape> ChildOccurrenceProduct<Shape> for Node
where Node: ChildOccurrenceProductAt<ChildHead, Shape>, Shape: ChildOccurrenceShape,

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type Product = <Node as ChildOccurrenceProductAt<ChildHead, Shape>>::Product

Complete shape-owned representation of this closed birth node.
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impl<A, Child, Host> DispatchBirth<A, Host> for Child
where A: Address, Child: CreateSelectedChild<A, ChildHead, Host>,

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fn dispatch_birth( self, id: CreationId, route: <A as Address>::Nonce, kind: CreationKind, host: &mut Host, ) -> impl Future<Output = ItemSettlement<RoutedCreation<A, Child>, <Child as ChildCreationProduct<A, ChildHead>>::Result, CreationRejection, Never>> + Send

Select exactly one concrete child host while preserving creation data in every non-accepted settlement.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.