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ShutdownCoordinator

Struct ShutdownCoordinator 

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pub struct ShutdownCoordinator<B: Behavior, C: Behavior, Occurrence>
where C::Protocol: Protocol<Addr = BehaviorAddr<B>>,
{ /* private fields */ }
Expand description

Pure phased shutdown wrapper over an explicitly validated homogeneous child topology.

B is the wrapped coordinator behavior and C is the one concrete child protocol selected by every creation ID in the plan. Starting a phase emits one typed ShutdownChild<C, Occurrence> request per member in plan order. A phase advances only after every matching ChildStopped fact arrives. An acceptance rejection returns ShutdownCoordinatorError::ChildRejected without changing the phase. A stale or foreign child fact is returned intact as a typed error. This is Bombay lifecycle policy, not an actor-model allocation or ordering guarantee.

The fold introduces no panic conditions.

A child protocol without the shutdown input cannot form an executable coordinator:

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struct Plain;
impl behavior::Protocol for Plain {
    type Addr = behavior::MailAddr;
    type Msg = ();
}
impl behavior::Behavior for Plain {
    type Protocol = Self;
    type Event = behavior::User<behavior::MailAddr, ()>;
    type Sends = Vec<behavior::Never>;
    type Ph = behavior::Never;
    type Error = behavior::Never;
    type Birth = behavior::NoBirths;
    fn transition(&mut self, _: behavior::ActiveTurn, _: Self::Event) -> behavior::BehaviorActed<Self> {
        Ok(behavior::Actions::cont())
    }
}

fn require_behavior<B: behavior::Behavior>(_: B) {}
let child = behavior::CreationSequence::new()
    .issue()
    .expect("the first child creation ID exists");
let plan = behavior_actors::ShutdownPlan::new([vec![child]]).unwrap();
require_behavior(behavior_actors::ShutdownCoordinator::<Plain, Plain, behavior::ChildHead>::new(Plain, plan));

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impl<B: Behavior, C: Behavior, Occurrence> ShutdownCoordinator<B, C, Occurrence>
where C::Protocol: Protocol<Addr = BehaviorAddr<B>>,

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pub const fn new(inner: B, plan: ShutdownPlan<CreationId>) -> Self

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pub const fn awaiting_plan(inner: B) -> Self

Start the wrapper before committed child creation can supply its plan.

InstallShutdownPlan later installs exactly one validated plan. A shutdown request received first is retained by the state machine and begins that plan immediately on installation.

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pub fn state(&self) -> &ShutdownState<ShutdownPlan<CreationId>, CreationId>

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impl<B, C, Occurrence, A, Ph, S, Br> Behavior for ShutdownCoordinator<B, C, Occurrence>
where A: Address, S: SendEffects + SendsFor<B::Event>, Br: BirthMode, B: Behavior<Ph = Ph, Sends = S, Birth = Br>, B::Protocol: Protocol<Addr = A>, C: Behavior, C::Protocol: Protocol<Addr = A>, C::Event: InjectEvent<ShutdownRequested, Here>,

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type Protocol = <B as Behavior>::Protocol

Stable public communication identity owned by this actor template. Read more
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type Event = ShutdownCoordinatorEvent<<B as Behavior>::Event, ShutdownPlan<CreationId>>

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type Sends = SendLayer<InterpreterRequests<ShutdownChild<C, Occurrence>>, S>

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type Ph = Ph

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type Error = ShutdownCoordinatorError<<B as Behavior>::Error, A, ShutdownPlan<CreationId>>

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type Birth = Br

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fn init(&mut self, _: InitializationTurn) -> BehaviorActed<Self>

Produce initialization actions before the first event is accepted. Read more
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fn transition( &mut self, _: ActiveTurn, event: Self::Event, ) -> BehaviorActed<Self>

Fold exactly one event into explicit actions and the next behavior. Read more
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fn layer<L>(self, layer: L) -> <L as BehaviorLayer<Self>>::Output
where Self: Sized, L: BehaviorLayer<Self>,

Apply one statically dispatched construction layer. Read more
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impl<B, C, Occurrence> BehaviorBase for ShutdownCoordinator<B, C, Occurrence>

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type Base = <B as BehaviorBase>::Base

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fn base(&self) -> &Self::Base

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impl<B, C, Occurrence> StashStatus for ShutdownCoordinator<B, C, Occurrence>
where B: Behavior + StashStatus, C: Behavior, C::Protocol: Protocol<Addr = BehaviorAddr<B>>,

Auto Trait Implementations§

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impl<B, C, Occurrence> Freeze for ShutdownCoordinator<B, C, Occurrence>
where B: Freeze,

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impl<B, C, Occurrence> RefUnwindSafe for ShutdownCoordinator<B, C, Occurrence>
where B: RefUnwindSafe,

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impl<B, C, Occurrence> Send for ShutdownCoordinator<B, C, Occurrence>
where B: Send,

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impl<B, C, Occurrence> Sync for ShutdownCoordinator<B, C, Occurrence>
where B: Sync,

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impl<B, C, Occurrence> Unpin for ShutdownCoordinator<B, C, Occurrence>
where B: Unpin,

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impl<B, C, Occurrence> UnsafeUnpin for ShutdownCoordinator<B, C, Occurrence>
where B: UnsafeUnpin,

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impl<B, C, Occurrence> UnwindSafe for ShutdownCoordinator<B, C, Occurrence>
where B: UnwindSafe,

Blanket Implementations§

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impl<B> Activate for B
where B: Behavior,

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fn initialize(self) -> Result<Initialized<Self>, Self::Error>

Consume this definition, perform its one initialization fold, and return the active behavior together with the ordered initialization effects. Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<B> BeginShutdownPhases for B
where B: Behavior, <<B as Behavior>::Birth as BirthMode>::Child: ChildOccurrenceProduct<AvailableChildren>,

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impl<Node> BirthNodeAppend<Never> for Node
where Node: NonEmptyBirthNode,

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type Output = Node

Closed child algebra containing the complete prefix followed by the complete appended tail.
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fn append_prefix(self) -> <Node as BirthNodeAppend<Never>>::Output

Inject one child from the existing prefix without changing its structural occurrence.
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fn append_tail(tail: Never) -> <Node as BirthNodeAppend<Never>>::Output

Inject one child from the appended tail after every prefix occurrence.
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fn append_creations<A>( prefix: Creations<CreateChild<A, Self>>, tail: Creations<CreateChild<A, Tail>>, ) -> Creations<CreateChild<A, Self::Output>>
where A: Address,

Preserve and concatenate two ordered creation batches.
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impl<Child, Tail> BirthNodeAppend<Tail> for Child
where Child: Behavior, Tail: NonEmptyBirthNode,

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type Output = ChildChoice<Child, Tail>

Closed child algebra containing the complete prefix followed by the complete appended tail.
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fn append_prefix(self) -> <Child as BirthNodeAppend<Tail>>::Output

Inject one child from the existing prefix without changing its structural occurrence.
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fn append_tail(tail: Tail) -> <Child as BirthNodeAppend<Tail>>::Output

Inject one child from the appended tail after every prefix occurrence.
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fn append_creations<A>( prefix: Creations<CreateChild<A, Self>>, tail: Creations<CreateChild<A, Tail>>, ) -> Creations<CreateChild<A, Self::Output>>
where A: Address,

Preserve and concatenate two ordered creation batches.
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impl<B> BirthProtocols for B
where B: Behavior, <B as Behavior>::Birth: BirthModeProtocols,

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type Protocols = BirthProtocol<<B as Behavior>::Protocol, <<B as Behavior>::Birth as BirthModeProtocols>::Protocols>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Node, Shape> ChildOccurrenceProduct<Shape> for Node
where Node: ChildOccurrenceProductAt<ChildHead, Shape>, Shape: ChildOccurrenceShape,

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type Product = <Node as ChildOccurrenceProductAt<ChildHead, Shape>>::Product

Complete shape-owned representation of this closed birth node.
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impl<A, Child, Host> DispatchBirth<A, Host> for Child
where A: Address, Child: CreateSelectedChild<A, ChildHead, Host>,

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fn dispatch_birth( self, id: CreationId, route: <A as Address>::Nonce, kind: CreationKind, host: &mut Host, ) -> impl Future<Output = ItemSettlement<RoutedCreation<A, Child>, <Child as ChildCreationProduct<A, ChildHead>>::Result, CreationRejection, Never>> + Send

Select exactly one concrete child host while preserving creation data in every non-accepted settlement.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.