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CreationSettlement

Enum CreationSettlement 

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pub enum CreationSettlement<Requests, Settlements> {
    Settled(Settlements),
    Rejected {
        creations: Requests,
        reason: ChildNamespaceExhausted,
    },
    Corrupt {
        creations: Requests,
        fault: InterpreterFault,
    },
}
Expand description

Final settlement of the creation leg of one Actions value.

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Settled(Settlements)

The whole batch was routed and every child has an exact settlement.

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Rejected

Route preparation rejected the complete unchanged batch.

Fields

§creations: Requests
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Corrupt

Route preparation corrupted before transferring any request.

Fields

§creations: Requests

Trait Implementations§

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impl<Requests, Settlements> ClassifySettlement for CreationSettlement<Requests, Settlements>
where Settlements: ClassifySettlement,

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fn settlement_status(&self) -> SettlementStatus

Inspect every member without consuming or rewriting the settlement.
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impl<Requests: Clone, Settlements: Clone> Clone for CreationSettlement<Requests, Settlements>

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fn clone(&self) -> CreationSettlement<Requests, Settlements>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Requests: Debug, Settlements: Debug> Debug for CreationSettlement<Requests, Settlements>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Requests: PartialEq, Settlements: PartialEq> PartialEq for CreationSettlement<Requests, Settlements>

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fn eq(&self, other: &CreationSettlement<Requests, Settlements>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<A, C, Host, RootEvent> SourceSettlementCustody<Host, RootEvent> for CreationSettlement<Creations<CreateChild<A, C>>, Creations<SettledItem<RoutedCreation<A, C>, ItemSettlement<RoutedCreation<A, C>, <C as ChildCreationProduct<A, ChildHead>>::Result, CreationRejection, Never>>>>
where A: Address, A::Nonce: Send, C: ChildCreationProduct<A, ChildHead> + Send, <C as ChildCreationProduct<A, ChildHead>>::Result: Send, Host: SourceAdmission<RootEvent, Births<C>, CreationsSettled<A, C>>, RootEvent: EventIngress<Births<C>, CreationsSettled<A, C>>,

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type Custody = (Option<CreationsSettled<A, C>>, Option<Result<(), CreationsSettled<A, C>>>)

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fn prepare_source(progress: &mut Option<SourceProgress<Self, Self::Custody>>)

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fn offer_next_to_source( custody: &mut Self::Custody, host: &mut Host, ) -> impl Future<Output = ()> + Send

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fn finish_source(progress: &mut Option<SourceProgress<Self, Self::Custody>>)

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impl<Requests: Eq, Settlements: Eq> Eq for CreationSettlement<Requests, Settlements>

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impl<Requests, Settlements> StructuralPartialEq for CreationSettlement<Requests, Settlements>

Auto Trait Implementations§

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impl<Requests, Settlements> Freeze for CreationSettlement<Requests, Settlements>
where Settlements: Freeze, Requests: Freeze,

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impl<Requests, Settlements> RefUnwindSafe for CreationSettlement<Requests, Settlements>
where Settlements: RefUnwindSafe, Requests: RefUnwindSafe,

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impl<Requests, Settlements> Send for CreationSettlement<Requests, Settlements>
where Settlements: Send, Requests: Send,

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impl<Requests, Settlements> Sync for CreationSettlement<Requests, Settlements>
where Settlements: Sync, Requests: Sync,

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impl<Requests, Settlements> Unpin for CreationSettlement<Requests, Settlements>
where Settlements: Unpin, Requests: Unpin,

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impl<Requests, Settlements> UnsafeUnpin for CreationSettlement<Requests, Settlements>
where Settlements: UnsafeUnpin, Requests: UnsafeUnpin,

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impl<Requests, Settlements> UnwindSafe for CreationSettlement<Requests, Settlements>
where Settlements: UnwindSafe, Requests: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.